<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Seventy Steps Devlog - itch.io</title><link>https://digitaldro.itch.io/seventy-steps</link><description>Lovecraftian Open-World Souls-Like In Retro 3D</description><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1717630/seventy-steps-100-rc9-patch-notes</guid><title>Seventy Steps 1.0.0-rc.9: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1717630/seventy-steps-100-rc9-patch-notes</link><pubDate>Tue, 20 Oct 2026 00:59:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Version 1.0.0-rc.9 is up. The itch app updates itself, and a download from the page is the same build. Nine creatures have new art. The chariot lost its roof, its driver now works the reins, and the h...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1716295/seventy-steps-100-rc8-patch-notes</guid><title>Seventy Steps 1.0.0-rc.8: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1716295/seventy-steps-100-rc8-patch-notes</link><pubDate>Mon, 19 Oct 2026 10:44:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The default is now 640 × 360. Every pixel is the same size on a 720p, 1080p, 1440p or 4K screen and on the Steam Deck. The old 600 × 338 drew some rows and columns wider than others, which shimmered...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1715807/seventy-steps-100-rc7-patch-notes</guid><title>Seventy Steps 1.0.0-rc.7: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1715807/seventy-steps-100-rc7-patch-notes</link><pubDate>Mon, 19 Oct 2026 03:30:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This update brings new artwork for 16 creatures , along with corrections to how their bodies, attacks, and hitboxes line up. The redraws include Yig, the Haunter of the Dark, the High Priest, Rhan-Teg...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1715791/seventy-steps-100-rc6-patch-notes</guid><title>Seventy Steps 1.0.0-rc.6: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1715791/seventy-steps-100-rc6-patch-notes</link><pubDate>Mon, 19 Oct 2026 03:20:35 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Small improvements Corrected hit detection for a late-game transformation, bringing its collision closer to its visible body. Improved security of crash reports. Thank you for playing, sharing feedbac...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1715242/thank-you-</guid><title>Thank You !</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1715242/thank-you-</link><pubDate>Sun, 18 Oct 2026 19:59:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>370 of you claimed Seventy Steps during launch week. Thank you! Free to try until October 25 Please consider following to hear when 1.0 lands...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1713753/seventy-steps-100-rc5-patch-notes</guid><title>Seventy Steps 1.0.0-rc.5: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1713753/seventy-steps-100-rc5-patch-notes</link><pubDate>Sun, 18 Oct 2026 02:29:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The sea, the three endings, and a new Nyarlathotep A bigger update this time. The water got a proper going-over, the three endings are now real cutscenes with the narrator from the opening, and Nyarla...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1713504/seventy-steps-100-rc4-patch-notes</guid><title>Seventy Steps 1.0.0-rc.4: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1713504/seventy-steps-100-rc4-patch-notes</link><pubDate>Sat, 17 Oct 2026 22:34:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is the fourth release candidate of Seventy Steps. It is not 1.0 yet. Most of what changed since the last build was found by playing it: how fast a ride is, what happens at the edge of the world,...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1713336/seventy-steps-100-rc3-patch-notes</guid><title>Seventy Steps 1.0.0-rc.3: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1713336/seventy-steps-100-rc3-patch-notes</link><pubDate>Sat, 17 Oct 2026 20:49:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Seventy Steps — A Richer World, Clearer Combat, and Smoother Movement Recent work brings more detail to the landscape, improves lighting and shadows, and addresses movement, weather, and combat feed...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1713067/seventy-steps-100-rc2-patch-notes</guid><title>Seventy Steps 1.0.0-rc.2: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1713067/seventy-steps-100-rc2-patch-notes</link><pubDate>Sat, 17 Oct 2026 18:30:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The second release candidate of Seventy Steps is here! Most of the work since 1.0.0-rc.1 has focused on four areas: making mounts feel better to ride, bringing the weather to life, improving the visua...</p>]]></description></item><item><guid>https://digitaldro.itch.io/seventy-steps/devlog/1712500/seventy-steps-100-rc1-patch-notes</guid><title>Seventy Steps 1.0.0-rc.1: Patch Notes</title><link>https://digitaldro.itch.io/seventy-steps/devlog/1712500/seventy-steps-100-rc1-patch-notes</link><pubDate>Sat, 17 Oct 2026 12:41:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thank you for playing Seventy Steps! Several updates have already been released since launch on 15 October. This first devlog brings their changes together, so returning players can see what’s new...</p>]]></description></item></channel></rss>